Ian Bogost
Author
Publisher
Basic Books
Pub. Date
2016
Description
"Life is boring: filled with meetings and traffic, errands and emails. Nothing we'd ever call fun. But what if we've gotten fun wrong? In Play Anything, visionary game designer and philosopher Ian Bogost shows how we can overcome our daily anxiety; transforming the boring, ordinary world around us into one of endless, playful possibilities. The key to this playful mindset lies in discovering the secret truth of fun and games. Play Anything, reveals...
Author
Series
Publisher
MIT Press
Pub. Date
c2009
Description
This book offers a detailed and accessible study of this influential videogame console from both computational and cultural perspectives. Nick Montfort and Ian Bogost discuss the technical constraints and affordances of the system and track developments in programming, gameplay, interface, and aesthetics. --from publisher description